Book 3 - Field of Maidens
Different values: 31
=====================================
object {Book 3 - Field of Maidens}
    _id : string {Book 3 - Field of Maidens._id} (all different values)
    folder : string {Book 3 - Field of Maidens.folder} (same value: 'bGvA4p5QGO30eC0r')
    img : string {Book 3 - Field of Maidens.img} (2 different values)
        'systems/pf2e/icons/default-icons/npc.svg' (x25)
        'systems/pf2e/icons/default-icons/hazard.svg' (x6)
    items : array<object> {Book 3 - Field of Maidens.items}
        Length: min=1 max=42
        Value type: object {Book 3 - Field of Maidens.items.[]}
            _id : string {Book 3 - Field of Maidens.items.[]._id} (322 different values)
            img : string {Book 3 - Field of Maidens.items.[].img} (127 different values)
            name : string {Book 3 - Field of Maidens.items.[].name} (235 different values)
            sort : integer {Book 3 - Field of Maidens.items.[].sort} (43 different values)
            system : object {Book 3 - Field of Maidens.items.[].system}
                [acBonus] : integer {Book 3 - Field of Maidens.items.[].system.acBonus} (4 different values)
                    2 (x3)
                    1 (x1)
                    4 (x1)
                    6 (x1)
                [actionType] : object {Book 3 - Field of Maidens.items.[].system.actionType}
                    value : string {Book 3 - Field of Maidens.items.[].system.actionType.value} (4 different values)
                        'passive' (x70)
                        'action' (x36)
                        'reaction' (x17)
                        'free' (x1)
                [actions] : object {Book 3 - Field of Maidens.items.[].system.actions}
                    [value] : integer {Book 3 - Field of Maidens.items.[].system.actions.value} (2 different values)
                        1 (x25)
                        2 (x11)
                [area] : object {Book 3 - Field of Maidens.items.[].system.area}
                    [details] : string {Book 3 - Field of Maidens.items.[].system.area.details} (4 different values)
                        '10-foot emanation centered on the touched creature' (x1)
                        '10-foot emanation which affects you.' (x1)
                        '10-foot radius, 40-foot-tall cylinder' (x1)
                        '20-foot burst adjacent to a flat surface' (x1)
                    type : string {Book 3 - Field of Maidens.items.[].system.area.type} (4 different values)
                        'emanation' (x9)
                        'burst' (x8)
                        'cone' (x7)
                        'line' (x1)
                    value : integer {Book 3 - Field of Maidens.items.[].system.area.value} (5 different values)
                        30 (x11)
                        20 (x5)
                        10 (x5)
                        60 (x3)
                        40 (x1)
                [attack] : object {Book 3 - Field of Maidens.items.[].system.attack}
                    value : string {Book 3 - Field of Maidens.items.[].system.attack.value} (same value: '')
                [attackEffects] : object {Book 3 - Field of Maidens.items.[].system.attackEffects}
                    [custom] : string {Book 3 - Field of Maidens.items.[].system.attackEffects.custom} (same value: '')
                    value : array<string> {Book 3 - Field of Maidens.items.[].system.attackEffects.value}
                        Length: min=0 max=2
                        Value type: string {Book 3 - Field of Maidens.items.[].system.attackEffects.value.[]} (8 different values)
                            'grab' (x5)
                            'ghast-paralysis' (x4)
                            'ghast-ghast-fever' (x2)
                            'serpent-venom' (x1)
                            'push' (x1)
                            'trip' (x1)
                            'vampire-vetalarana-manipulator-paralyzing-claws' (x1)
                            'bubonic-plague' (x1)
                [autoHeightenLevel] : object {Book 3 - Field of Maidens.items.[].system.autoHeightenLevel}
                    [value] : empty
                [baseItem] : string {Book 3 - Field of Maidens.items.[].system.baseItem} (17 different values)
                [bonus] : object {Book 3 - Field of Maidens.items.[].system.bonus}
                    value : integer {Book 3 - Field of Maidens.items.[].system.bonus.value} (17 different values)
                [bonusDamage] : object {Book 3 - Field of Maidens.items.[].system.bonusDamage}
                    value : integer {Book 3 - Field of Maidens.items.[].system.bonusDamage.value} (same value: 0)
                [bulk] : object {Book 3 - Field of Maidens.items.[].system.bulk}
                    value : mixed
                        integer {Book 3 - Field of Maidens.items.[].system.bulk.value} (4 different values)
                            0 (x11)
                            1 (x7)
                            2 (x6)
                            4 (x1)
                        float {Book 3 - Field of Maidens.items.[].system.bulk.value} (same value: 0,1)
                    [capacity] : integer {Book 3 - Field of Maidens.items.[].system.bulk.capacity} (same value: 4)
                    [heldOrStowed] : float {Book 3 - Field of Maidens.items.[].system.bulk.heldOrStowed} (same value: 0,1)
                    [ignored] : integer {Book 3 - Field of Maidens.items.[].system.bulk.ignored} (same value: 2)
                [category] : string {Book 3 - Field of Maidens.items.[].system.category} (10 different values)
                    'offensive' (x67)
                    'defensive' (x33)
                    'interaction' (x17)
                    'martial' (x11)
                    'simple' (x4)
                    'light' (x3)
                    'ammo' (x3)
                    'snare' (x1)
                    'medium' (x1)
                    'heavy' (x1)
                [cost] : object {Book 3 - Field of Maidens.items.[].system.cost}
                    value : string {Book 3 - Field of Maidens.items.[].system.cost.value} (2 different values)
                        '' (x132)
                        '6 gp of ruby dust' (x1)
                [counteraction] : boolean {Book 3 - Field of Maidens.items.[].system.counteraction} (2 different values)
                    False (x126)
                    True (x7)
                description : object {Book 3 - Field of Maidens.items.[].system.description}
                    [gm] : string {Book 3 - Field of Maidens.items.[].system.description.gm} (2 different values)
                        '<p>Also the key to area <strong>F10</strong></p>' (x1)
                        '<p>Bone key to the basement tunnels (area <strong>A8</strong>).</p>' (x1)
                    value : string {Book 3 - Field of Maidens.items.[].system.description.value} (225 different values)
                [checkPenalty] : integer {Book 3 - Field of Maidens.items.[].system.checkPenalty} (3 different values)
                    -1 (x3)
                    -2 (x1)
                    -3 (x1)
                [collapsed] : boolean {Book 3 - Field of Maidens.items.[].system.collapsed} (same value: False)
                [containerId] : string {Book 3 - Field of Maidens.items.[].system.containerId} (same value: 'WO9SuiYE0nKx4HIe')
                [damage] : object {Book 3 - Field of Maidens.items.[].system.damage}
                    [0] : object {Book 3 - Field of Maidens.items.[].system.damage.0}
                        [category] : empty
                        formula : string {Book 3 - Field of Maidens.items.[].system.damage.0.formula} (15 different values)
                        kinds : array<string> {Book 3 - Field of Maidens.items.[].system.damage.0.kinds}
                            Length: min=1 max=2
                            Value type: string {Book 3 - Field of Maidens.items.[].system.damage.0.kinds.[]} (2 different values)
                                'damage' (x31)
                                'healing' (x5)
                        materials : array<> {Book 3 - Field of Maidens.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 3 - Field of Maidens.items.[].system.damage.0.type} (10 different values)
                            'void' (x7)
                            'spirit' (x6)
                            'mental' (x5)
                            'electricity' (x4)
                            'force' (x2)
                            'untyped' (x2)
                            'fire' (x2)
                            'cold' (x2)
                            'poison' (x1)
                            'bludgeoning' (x1)
                        [applyMod] : mixed
                            boolean {Book 3 - Field of Maidens.items.[].system.damage.0.applyMod} (2 different values)
                                False (x20)
                                True (x2)
                            string {Book 3 - Field of Maidens.items.[].system.damage.0.applyMod} (same value: '0')
                    [damageType] : string {Book 3 - Field of Maidens.items.[].system.damage.damageType} (4 different values)
                        'piercing' (x7)
                        'bludgeoning' (x3)
                        'slashing' (x3)
                        'spirit' (x2)
                    [dice] : integer {Book 3 - Field of Maidens.items.[].system.damage.dice} (same value: 1)
                    [die] : string {Book 3 - Field of Maidens.items.[].system.damage.die} (5 different values)
                        'd6' (x7)
                        'd8' (x4)
                        'd4' (x2)
                        'd12' (x1)
                        'd10' (x1)
                    [formula] : string {Book 3 - Field of Maidens.items.[].system.damage.formula} (same value: '9d8')
                    [kind] : string {Book 3 - Field of Maidens.items.[].system.damage.kind} (same value: 'damage')
                    [type] : string {Book 3 - Field of Maidens.items.[].system.damage.type} (same value: 'bludgeoning')
                [damageRolls] : object {Book 3 - Field of Maidens.items.[].system.damageRolls}
                    [0] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.0}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.0.damage} (2 different values)
                            '2d12+11' (x1)
                            '2d10+10' (x1)
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.0.damageType} (same value: 'slashing')
                    [1] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.1}
                        category : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.category} (same value: 'persistent')
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.damage} (same value: '1d6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.damageType} (2 different values)
                            'bleed' (x1)
                            'mental' (x1)
                    [17iqcsyrhskrtvosuc2j] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damage} (same value: '2d8+10')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damageType} (same value: 'slashing')
                    [2uHEBg1ZNPCENE1f] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damage} (same value: '1d6+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damageType} (same value: 'slashing')
                    [2x7pv0SGBFe3SNeN] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damage} (same value: '3d8+13')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damageType} (same value: 'piercing')
                    [30XimJAEyreIjgSN] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN.damage} (same value: '1d6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN.damageType} (same value: 'spirit')
                    [73e5BVz66FTHXLJS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS.damage} (same value: '1d6+4')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS.damageType} (same value: 'piercing')
                    [7dfEYeZTIeuuviM7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damage} (same value: '2d8+11')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damageType} (same value: 'slashing')
                    [9VhmEMlGjawrqdDD] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damage} (same value: '2d10+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damageType} (same value: 'piercing')
                    [AP88M30cXCQhWpln] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln.damage} (same value: '2d6+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln.damageType} (same value: 'slashing')
                    [CI3dcgbvqyX6opKu] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damage} (same value: '3d6+10')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damageType} (same value: 'slashing')
                    [Dqdnc2hJZ3GYzboj] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damage} (same value: '1d4+9')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damageType} (same value: 'piercing')
                    [EWvGeIfiiF2Q0jJ9] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damage} (same value: '1d8+11')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damageType} (same value: 'piercing')
                    [EteZ6jSQYM3flWay] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay.damage} (same value: '2d6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay.damageType} (same value: 'spirit')
                    [FKvomg52bL97zrfS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS.damage} (same value: '2d10+9')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS.damageType} (same value: 'bludgeoning')
                    [GeGw0ceNuLH6T2vv] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damage} (same value: '2d6+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damageType} (same value: 'piercing')
                    [GkjPEZa78UIteHX1] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1.damage} (same value: '1d4+9')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1.damageType} (same value: 'piercing')
                    [IHFKg4wkEQTp4wvM] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damage} (same value: '2d8+12')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damageType} (same value: 'piercing')
                    [LF0LXrVdejR1Alvm] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damage} (same value: '2d8+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damageType} (same value: 'piercing')
                    [Ofx4Npae1xoHIt3p] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damage} (same value: '2d6+11')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damageType} (same value: 'bludgeoning')
                    [Ph97YOkI8N6QeAjy] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damage} (same value: '2d4+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damageType} (same value: 'bludgeoning')
                    [RPpR0mcBiP7e3mZp] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damage} (same value: '3d12+14')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damageType} (same value: 'bludgeoning')
                    [SP761fqDAmSwYeh8] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8.damage} (same value: '2d4+12')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8.damageType} (same value: 'slashing')
                    [VM1YNGBZabADqQAC] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC.damage} (same value: '2d8+11')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC.damageType} (same value: 'bludgeoning')
                    [Wx1TbFYFi7bkNvfh] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damage} (same value: '3d8+10')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damageType} (same value: 'piercing')
                    [Y2buQ5rhWQqSV400] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damage} (same value: '1d10+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damageType} (same value: 'slashing')
                    [YT2j50eaHOV3B04i] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i.damage} (same value: '2d8+6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i.damageType} (same value: 'slashing')
                    [YiTq2edNpq63THo7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7.damage} (same value: '2d8+9')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7.damageType} (same value: 'bludgeoning')
                    [ajXwPC0h716LbZCs] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs.damage} (same value: '2d8+7')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs.damageType} (same value: 'bludgeoning')
                    [avsphsmgbf65ekmp8pwx] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damage} (same value: '2d12+6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damageType} (same value: 'bludgeoning')
                    [dKluUYVnfFmggk1L] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L.damage} (same value: '3d4+13')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L.damageType} (same value: 'slashing')
                    [fnq7tjzec5tzge22sp3t] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damage} (same value: '4d8-2')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damageType} (same value: 'void')
                    [gUOLCGxmYIrMrrxS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damage} (same value: '1d6+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damageType} (same value: 'piercing')
                    [iRdvedbVWajzeB0i] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i.damage} (same value: '2d6+9')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i.damageType} (same value: 'bludgeoning')
                    [jWycPEowPsOAIrc4] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4.damage} (same value: '1d6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4.damageType} (same value: 'spirit')
                    [kwEFR0ASVv3y1Bg7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damage} (same value: '2d8+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damageType} (same value: 'piercing')
                    laBkKAAKdYFUToNi : object {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi.damage} (same value: '1d6+4')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi.damageType} (same value: 'piercing')
                    [mom2hwn9qp6G3KwW] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damage} (same value: '3d4+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damageType} (same value: 'fire')
                    [nAmFikCwAKsAvbEW] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damage} (same value: '2d8+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damageType} (same value: 'bludgeoning')
                    [nrogdVHQCBR0qSBr] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damage} (same value: '3d4')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damageType} (same value: 'cold')
                    [oOegTt6AsKWLBeYG] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damage} (same value: '2d8+6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damageType} (same value: 'bludgeoning')
                    [pPLY1wqqrksSiZTT] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damage} (same value: '1d6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damageType} (same value: 'spirit')
                    [pnweO9YVnyv416wj] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj.damage} (same value: '3d12+12')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj.damageType} (same value: 'slashing')
                    [ummpKp8fk9UvIC7o] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damage} (same value: '1d6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damageType} (same value: 'spirit')
                    [vZx0JDAodYpPx5fZ] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damage} (same value: '1d6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damageType} (same value: 'spirit')
                    [xFpQpuXaryr65qLX] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX.damage} (same value: '1d6')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX.damageType} (same value: 'cold')
                    [xfS7stR93eptw8Va] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va.damage} (same value: '2d6+8')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va.damageType} (same value: 'bludgeoning')
                    [xlcu2knts0gbklddzl2t] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t}
                        damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damage} (same value: '2d10+10')
                        damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damageType} (same value: 'piercing')
                [deathNote] : boolean {Book 3 - Field of Maidens.items.[].system.deathNote} (same value: True)
                [defense] : object {Book 3 - Field of Maidens.items.[].system.defense}
                    [passive] : object {Book 3 - Field of Maidens.items.[].system.defense.passive}
                        statistic : string {Book 3 - Field of Maidens.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc')
                    [save] : object {Book 3 - Field of Maidens.items.[].system.defense.save}
                        basic : boolean {Book 3 - Field of Maidens.items.[].system.defense.save.basic} (2 different values)
                            False (x31)
                            True (x13)
                        statistic : string {Book 3 - Field of Maidens.items.[].system.defense.save.statistic} (3 different values)
                            'will' (x20)
                            'fortitude' (x16)
                            'reflex' (x8)
                [dexCap] : integer {Book 3 - Field of Maidens.items.[].system.dexCap} (4 different values)
                    3 (x2)
                    4 (x1)
                    1 (x1)
                    0 (x1)
                [duration] : object {Book 3 - Field of Maidens.items.[].system.duration}
                    [sustained] : boolean {Book 3 - Field of Maidens.items.[].system.duration.sustained} (2 different values)
                        False (x117)
                        True (x16)
                    value : mixed
                        string {Book 3 - Field of Maidens.items.[].system.duration.value} (16 different values)
                        integer {Book 3 - Field of Maidens.items.[].system.duration.value} (same value: 0)
                [equipped] : object {Book 3 - Field of Maidens.items.[].system.equipped}
                    carryType : string {Book 3 - Field of Maidens.items.[].system.equipped.carryType} (2 different values)
                        'worn' (x36)
                        'held' (x1)
                    [handsHeld] : integer {Book 3 - Field of Maidens.items.[].system.equipped.handsHeld} (2 different values)
                        0 (x26)
                        1 (x1)
                    [inSlot] : boolean {Book 3 - Field of Maidens.items.[].system.equipped.inSlot} (same value: False)
                    [invested] : empty
                [frequency] : object {Book 3 - Field of Maidens.items.[].system.frequency}
                    max : integer {Book 3 - Field of Maidens.items.[].system.frequency.max} (same value: 1)
                    per : string {Book 3 - Field of Maidens.items.[].system.frequency.per} (2 different values)
                        'day' (x3)
                        'round' (x1)
                    value : integer {Book 3 - Field of Maidens.items.[].system.frequency.value} (same value: 1)
                [group] : string {Book 3 - Field of Maidens.items.[].system.group} (12 different values)
                [hardness] : integer {Book 3 - Field of Maidens.items.[].system.hardness} (2 different values)
                    0 (x36)
                    5 (x1)
                [heightening] : object {Book 3 - Field of Maidens.items.[].system.heightening}
                    [damage] : object {Book 3 - Field of Maidens.items.[].system.heightening.damage}
                        0 : string {Book 3 - Field of Maidens.items.[].system.heightening.damage.0} (7 different values)
                            '2d6' (x9)
                            '1d8' (x7)
                            '1d4' (x5)
                            '1d10' (x4)
                            '1d12' (x2)
                            '1' (x1)
                            '2d4' (x1)
                    [interval] : integer {Book 3 - Field of Maidens.items.[].system.heightening.interval} (2 different values)
                        1 (x27)
                        2 (x2)
                    type : string {Book 3 - Field of Maidens.items.[].system.heightening.type} (2 different values)
                        'interval' (x29)
                        'fixed' (x22)
                    [levels] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels}
                        [3] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3}
                            [range] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.range}
                                value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.range.value} (2 different values)
                                    '60 feet' (x2)
                                    '500 feet' (x1)
                            [target] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.target}
                                value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less')
                        [4] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.4}
                            target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.4.target}
                                value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person')
                        [5] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.5}
                            range : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.5.range}
                                value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.5.range.value} (3 different values)
                                    '60 feet' (x4)
                                    '120 feet' (x2)
                                    '1 mile' (x1)
                        [6] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6}
                            range : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.range}
                                value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.range.value} (same value: '30 feet')
                            target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.target}
                                value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures')
                        [7] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7}
                            [area] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area}
                                areaType : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone')
                                value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area.value} (same value: '60')
                            [target] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.target}
                                value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.target.value} (3 different values)
                                    '1 unattended object with a Bulk of 2 or less' (x4)
                                    '6 creatures' (x2)
                                    '10 creatures' (x1)
                        [8] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.8}
                            target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.8.target}
                                value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
                [hp] : object {Book 3 - Field of Maidens.items.[].system.hp}
                    max : integer {Book 3 - Field of Maidens.items.[].system.hp.max} (2 different values)
                        0 (x36)
                        20 (x1)
                    value : integer {Book 3 - Field of Maidens.items.[].system.hp.value} (2 different values)
                        0 (x36)
                        20 (x1)
                [material] : object {Book 3 - Field of Maidens.items.[].system.material}
                    [grade] : empty
                    [type] : empty
                [overlays] : object {Book 3 - Field of Maidens.items.[].system.overlays}
                    [4gyp3qlsv5ywdyjq] : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq}
                        _id : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
                        name : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
                        overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
                        system : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
                            damage : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
                                0 : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
                                    formula : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
                                    kinds : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
                            [defense] : empty
                            heightening : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
                                damage : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
                                    0 : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
                            range : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
                            target : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
                            time : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
                            traits : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
                                value : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
                                        'concentrate' (x4)
                                        'manipulate' (x4)
                                        'void' (x4)
                    [UTMlHk0o5FXLlwwM] : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM}
                        _id : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM')
                        name : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)')
                        overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2)
                        system : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system}
                            defense : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense}
                                save : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save}
                                    basic : boolean {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False)
                                    statistic : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will')
                    [pq7cxntbz4s8g5ik] : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik}
                        _id : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
                        overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
                        system : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
                            range : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
                            time : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
                    [rvhoa43rqqqp8izn] : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn}
                        _id : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
                        overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
                        system : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system}
                            area : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
                                type : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
                                value : integer {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
                            range : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
                            target : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
                            time : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
                            traits : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
                                value : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
                                        'concentrate' (x4)
                                        'manipulate' (x4)
                                        'void' (x4)
                    [z04svm1cvfcxtplb] : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb}
                        _id : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
                        name : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
                        overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
                        system : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system}
                            damage : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
                                0 : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
                                    kinds : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
                            range : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
                            target : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
                            time : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
                                value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
                            traits : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
                                value : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
                                        'concentrate' (x4)
                                        'manipulate' (x4)
                                        'void' (x4)
                    [zjyfdrWBaUVi4O7b] : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b}
                        _id : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b')
                        name : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)')
                        overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1)
                        system : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system}
                            defense : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense}
                                save : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save}
                                    basic : boolean {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False)
                                    statistic : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex')
                [overrides] : array<> {Book 3 - Field of Maidens.items.[].system.overrides}
                    Length: min=0 max=0
                    Value type: empty
                [price] : object {Book 3 - Field of Maidens.items.[].system.price}
                    [per] : integer {Book 3 - Field of Maidens.items.[].system.price.per} (same value: 10)
                    value : object {Book 3 - Field of Maidens.items.[].system.price.value}
                        [gp] : integer {Book 3 - Field of Maidens.items.[].system.price.value.gp} (15 different values)
                        [sp] : integer {Book 3 - Field of Maidens.items.[].system.price.value.sp} (6 different values)
                            1 (x4)
                            4 (x1)
                            5 (x1)
                            2 (x1)
                            9 (x1)
                            6 (x1)
                publication : object {Book 3 - Field of Maidens.items.[].system.publication}
                    license : string {Book 3 - Field of Maidens.items.[].system.publication.license} (2 different values)
                        'OGL' (x354)
                        'ORC' (x7)
                    remaster : boolean {Book 3 - Field of Maidens.items.[].system.publication.remaster} (2 different values)
                        False (x354)
                        True (x7)
                    title : string {Book 3 - Field of Maidens.items.[].system.publication.title} (12 different values)
                [level] : object {Book 3 - Field of Maidens.items.[].system.level}
                    value : integer {Book 3 - Field of Maidens.items.[].system.level.value} (11 different values)
                [location] : object {Book 3 - Field of Maidens.items.[].system.location}
                    [heightenedLevel] : integer {Book 3 - Field of Maidens.items.[].system.location.heightenedLevel} (8 different values)
                        5 (x21)
                        4 (x21)
                        6 (x15)
                        2 (x6)
                        3 (x5)
                        8 (x5)
                        1 (x4)
                        7 (x3)
                    [value] : string {Book 3 - Field of Maidens.items.[].system.location.value} (13 different values)
                [mod] : object {Book 3 - Field of Maidens.items.[].system.mod}
                    value : integer {Book 3 - Field of Maidens.items.[].system.mod.value} (5 different values)
                        16 (x1)
                        22 (x1)
                        18 (x1)
                        20 (x1)
                        29 (x1)
                [prepared] : object {Book 3 - Field of Maidens.items.[].system.prepared}
                    flexible : boolean {Book 3 - Field of Maidens.items.[].system.prepared.flexible} (same value: False)
                    value : string {Book 3 - Field of Maidens.items.[].system.prepared.value} (4 different values)
                        'innate' (x11)
                        'focus' (x2)
                        'spontaneous' (x2)
                        'prepared' (x1)
                [proficiency] : object {Book 3 - Field of Maidens.items.[].system.proficiency}
                    value : integer {Book 3 - Field of Maidens.items.[].system.proficiency.value} (same value: 1)
                [proficient] : object {Book 3 - Field of Maidens.items.[].system.proficient}
                    value : integer {Book 3 - Field of Maidens.items.[].system.proficient.value} (same value: 0)
                [quantity] : integer {Book 3 - Field of Maidens.items.[].system.quantity} (4 different values)
                    1 (x32)
                    20 (x3)
                    10 (x1)
                    2 (x1)
                [range] : mixed
                    object {Book 3 - Field of Maidens.items.[].system.range}
                        value : string {Book 3 - Field of Maidens.items.[].system.range.value} (11 different values)
                    integer {Book 3 - Field of Maidens.items.[].system.range} (3 different values)
                        20 (x3)
                        100 (x2)
                        60 (x2)
                [references] : object {Book 3 - Field of Maidens.items.[].system.references}
                    children : array<> {Book 3 - Field of Maidens.items.[].system.references.children}
                        Length: min=0 max=0
                        Value type: empty
                    immunityFrom : array<> {Book 3 - Field of Maidens.items.[].system.references.immunityFrom}
                        Length: min=0 max=0
                        Value type: empty
                    overriddenBy : array<> {Book 3 - Field of Maidens.items.[].system.references.overriddenBy}
                        Length: min=0 max=0
                        Value type: empty
                    overrides : array<> {Book 3 - Field of Maidens.items.[].system.references.overrides}
                        Length: min=0 max=0
                        Value type: empty
                [reload] : object {Book 3 - Field of Maidens.items.[].system.reload}
                    value : string {Book 3 - Field of Maidens.items.[].system.reload.value} (3 different values)
                        '' (x7)
                        '0' (x4)
                        '-' (x4)
                [requirements] : string {Book 3 - Field of Maidens.items.[].system.requirements} (2 different values)
                    '' (x132)
                    'You have a deity' (x1)
                [ritual] : object {Book 3 - Field of Maidens.items.[].system.ritual}
                    primary : object {Book 3 - Field of Maidens.items.[].system.ritual.primary}
                        check : string {Book 3 - Field of Maidens.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a div)')
                    secondary : object {Book 3 - Field of Maidens.items.[].system.ritual.secondary}
                        casters : integer {Book 3 - Field of Maidens.items.[].system.ritual.secondary.casters} (same value: 0)
                        checks : string {Book 3 - Field of Maidens.items.[].system.ritual.secondary.checks} (same value: '')
                rules : ignored (Foundry rules object) {Book 3 - Field of Maidens.items.[].system.rules}
                [runes] : object {Book 3 - Field of Maidens.items.[].system.runes}
                    [potency] : integer {Book 3 - Field of Maidens.items.[].system.runes.potency} (2 different values)
                        0 (x13)
                        1 (x7)
                    [property] : array<string> {Book 3 - Field of Maidens.items.[].system.runes.property}
                        Length: min=0 max=1
                        Value type: string {Book 3 - Field of Maidens.items.[].system.runes.property.[]} (2 different values)
                            'wounding' (x1)
                            'returning' (x1)
                    [reinforcing] : integer {Book 3 - Field of Maidens.items.[].system.runes.reinforcing} (same value: 0)
                    [resilient] : integer {Book 3 - Field of Maidens.items.[].system.runes.resilient} (same value: 0)
                    [striking] : integer {Book 3 - Field of Maidens.items.[].system.runes.striking} (2 different values)
                        0 (x10)
                        1 (x5)
                [showSlotlessLevels] : object {Book 3 - Field of Maidens.items.[].system.showSlotlessLevels}
                    value : boolean {Book 3 - Field of Maidens.items.[].system.showSlotlessLevels.value} (same value: False)
                [size] : string {Book 3 - Field of Maidens.items.[].system.size} (2 different values)
                    'med' (x36)
                    'lg' (x1)
                [slots] : object {Book 3 - Field of Maidens.items.[].system.slots}
                    slot0 : object {Book 3 - Field of Maidens.items.[].system.slots.slot0}
                        max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot0.max} (same value: 4)
                        prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared}
                            Length: min=4 max=4
                            Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared.[]}
                                id : string {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared.[].id} (4 different values)
                                    'wlh9f7QAmYIkGgia' (x1)
                                    'UCEu7WvJIXwNJ4WD' (x1)
                                    'bsYBADynbxFHa23h' (x1)
                                    '7Nexe9B64zZiCBln' (x1)
                    [slot1] : object {Book 3 - Field of Maidens.items.[].system.slots.slot1}
                        max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot1.max} (same value: 3)
                        [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot1.value} (same value: 3)
                        prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared.[]}
                                id : string {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared.[].id} (3 different values)
                                    'kynUw6HzK573THn9' (x1)
                                    'ZJWwzlgmfrisX3qB' (x1)
                                    'TrIbMxbHYX9tuxPR' (x1)
                    [slot2] : object {Book 3 - Field of Maidens.items.[].system.slots.slot2}
                        max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot2.max} (same value: 3)
                        [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot2.value} (same value: 3)
                        prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared.[]}
                                id : string {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared.[].id} (3 different values)
                                    'BwfHI3SJeSjvZJur' (x1)
                                    'HROFKsm0g9W9xma2' (x1)
                                    'nuaJqoEdrGVZx4wU' (x1)
                    [slot3] : object {Book 3 - Field of Maidens.items.[].system.slots.slot3}
                        max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot3.max} (same value: 3)
                        [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot3.value} (same value: 3)
                        prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared.[]}
                                id : string {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared.[].id} (3 different values)
                                    '4aBO2r2Zomeg7kla' (x1)
                                    'NKGVvuOb8wNdcVWk' (x1)
                                    'IEHjvUPp04dAq7Ai' (x1)
                    [slot4] : object {Book 3 - Field of Maidens.items.[].system.slots.slot4}
                        max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot4.max} (same value: 3)
                        [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot4.value} (same value: 3)
                        prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared.[]}
                                id : string {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared.[].id} (3 different values)
                                    'XPEbLafsVPyrYTSv' (x1)
                                    'lQAGYsg8E0L1BalZ' (x1)
                                    's6RnNDTbZVJ9h4rC' (x1)
                    [slot5] : object {Book 3 - Field of Maidens.items.[].system.slots.slot5}
                        max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot5.max} (same value: 3)
                        [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot5.value} (same value: 3)
                        prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared.[]}
                                id : string {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared.[].id} (3 different values)
                                    'W3UY5MtPQe8F087G' (x1)
                                    'iAXteeo81Ga75wK5' (x1)
                                    '6ndtFEYsJY8eSdXM' (x1)
                    [slot6] : object {Book 3 - Field of Maidens.items.[].system.slots.slot6}
                        max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot6.max} (2 different values)
                            3 (x1)
                            2 (x1)
                        prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared}
                            Length: min=2 max=2
                            Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared.[]}
                                id : string {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared.[].id} (2 different values)
                                    'GDTM5sUHbu32uyjh' (x1)
                                    'Sr1Zh7Y2CmSDqxlX' (x1)
                [slug] : string {Book 3 - Field of Maidens.items.[].system.slug} (143 different values)
                [speedPenalty] : integer {Book 3 - Field of Maidens.items.[].system.speedPenalty} (3 different values)
                    0 (x4)
                    -5 (x1)
                    -10 (x1)
                [spelldc] : object {Book 3 - Field of Maidens.items.[].system.spelldc}
                    dc : integer {Book 3 - Field of Maidens.items.[].system.spelldc.dc} (7 different values)
                        29 (x5)
                        28 (x4)
                        32 (x3)
                        30 (x1)
                        37 (x1)
                        25 (x1)
                        33 (x1)
                    mod : integer {Book 3 - Field of Maidens.items.[].system.spelldc.mod} (same value: 0)
                    value : integer {Book 3 - Field of Maidens.items.[].system.spelldc.value} (7 different values)
                        21 (x5)
                        20 (x4)
                        24 (x3)
                        22 (x1)
                        29 (x1)
                        17 (x1)
                        25 (x1)
                [splashDamage] : object {Book 3 - Field of Maidens.items.[].system.splashDamage}
                    [value] : integer {Book 3 - Field of Maidens.items.[].system.splashDamage.value} (2 different values)
                        0 (x12)
                        1 (x2)
                [stackGroup] : string {Book 3 - Field of Maidens.items.[].system.stackGroup} (same value: 'arrows')
                [stowing] : boolean {Book 3 - Field of Maidens.items.[].system.stowing} (same value: True)
                [strength] : integer {Book 3 - Field of Maidens.items.[].system.strength} (4 different values)
                    1 (x2)
                    0 (x1)
                    3 (x1)
                    4 (x1)
                [target] : object {Book 3 - Field of Maidens.items.[].system.target}
                    value : string {Book 3 - Field of Maidens.items.[].system.target.value} (24 different values)
                [time] : object {Book 3 - Field of Maidens.items.[].system.time}
                    value : string {Book 3 - Field of Maidens.items.[].system.time.value} (9 different values)
                        '2' (x98)
                        '1' (x9)
                        '3' (x8)
                        '1 to 3' (x5)
                        '10 minutes' (x4)
                        '1 minute' (x4)
                        'reaction' (x3)
                        'free' (x1)
                        '1 day' (x1)
                [tradition] : object {Book 3 - Field of Maidens.items.[].system.tradition}
                    value : string {Book 3 - Field of Maidens.items.[].system.tradition.value} (3 different values)
                        'occult' (x8)
                        'divine' (x6)
                        'arcane' (x2)
                [traits] : object {Book 3 - Field of Maidens.items.[].system.traits}
                    [rarity] : string {Book 3 - Field of Maidens.items.[].system.traits.rarity} (3 different values)
                        'common' (x318)
                        'uncommon' (x18)
                        'rare' (x1)
                    [traditions] : array<string> {Book 3 - Field of Maidens.items.[].system.traits.traditions}
                        Length: min=0 max=4
                        Value type: string {Book 3 - Field of Maidens.items.[].system.traits.traditions.[]} (4 different values)
                            'arcane' (x93)
                            'occult' (x92)
                            'divine' (x68)
                            'primal' (x51)
                    value : array<string> {Book 3 - Field of Maidens.items.[].system.traits.value}
                        Length: min=0 max=7
                        Value type: string {Book 3 - Field of Maidens.items.[].system.traits.value.[]} (88 different values)
                    [integrated] : empty
                [usage] : object {Book 3 - Field of Maidens.items.[].system.usage}
                    value : string {Book 3 - Field of Maidens.items.[].system.usage.value} (6 different values)
                        'held-in-one-hand' (x16)
                        'held-in-two-hands' (x4)
                        'held-in-one-plus-hands' (x4)
                        'wornbackpack' (x1)
                        'worneyepiece' (x1)
                        'worn' (x1)
                [uses] : object {Book 3 - Field of Maidens.items.[].system.uses}
                    autoDestroy : boolean {Book 3 - Field of Maidens.items.[].system.uses.autoDestroy} (same value: True)
                    max : integer {Book 3 - Field of Maidens.items.[].system.uses.max} (same value: 1)
                    value : integer {Book 3 - Field of Maidens.items.[].system.uses.value} (same value: 1)
                [value] : object {Book 3 - Field of Maidens.items.[].system.value}
                    isValued : boolean {Book 3 - Field of Maidens.items.[].system.value.isValued} (same value: True)
                    value : integer {Book 3 - Field of Maidens.items.[].system.value.value} (2 different values)
                        1 (x1)
                        2 (x1)
                [weaponType] : object {Book 3 - Field of Maidens.items.[].system.weaponType}
                    value : string {Book 3 - Field of Maidens.items.[].system.weaponType.value} (2 different values)
                        'melee' (x35)
                        'ranged' (x9)
            type : string {Book 3 - Field of Maidens.items.[].type} (13 different values)
            [_stats] : object {Book 3 - Field of Maidens.items.[]._stats}
                compendiumSource : string {Book 3 - Field of Maidens.items.[]._stats.compendiumSource} (141 different values)
            [flags] : object {Book 3 - Field of Maidens.items.[].flags}
                pf2e : object {Book 3 - Field of Maidens.items.[].flags.pf2e}
                    linkedWeapon : string {Book 3 - Field of Maidens.items.[].flags.pf2e.linkedWeapon} (13 different values)
    name : string {Book 3 - Field of Maidens.name} (all different values)
    system : object {Book 3 - Field of Maidens.system}
        [abilities] : object {Book 3 - Field of Maidens.system.abilities}
            cha : object {Book 3 - Field of Maidens.system.abilities.cha}
                mod : integer {Book 3 - Field of Maidens.system.abilities.cha.mod} (9 different values)
                    0 (x8)
                    -5 (x3)
                    -2 (x3)
                    3 (x3)
                    1 (x2)
                    4 (x2)
                    5 (x2)
                    2 (x1)
                    7 (x1)
            con : object {Book 3 - Field of Maidens.system.abilities.con}
                mod : integer {Book 3 - Field of Maidens.system.abilities.con.mod} (8 different values)
                    3 (x6)
                    5 (x5)
                    4 (x4)
                    6 (x4)
                    2 (x3)
                    7 (x1)
                    0 (x1)
                    1 (x1)
            dex : object {Book 3 - Field of Maidens.system.abilities.dex}
                mod : integer {Book 3 - Field of Maidens.system.abilities.dex.mod} (9 different values)
                    7 (x5)
                    4 (x4)
                    2 (x4)
                    5 (x4)
                    6 (x2)
                    3 (x2)
                    -1 (x2)
                    1 (x1)
                    9 (x1)
            int : object {Book 3 - Field of Maidens.system.abilities.int}
                mod : integer {Book 3 - Field of Maidens.system.abilities.int.mod} (9 different values)
                    2 (x7)
                    -5 (x5)
                    0 (x4)
                    -4 (x3)
                    4 (x2)
                    1 (x1)
                    3 (x1)
                    5 (x1)
                    7 (x1)
            str : object {Book 3 - Field of Maidens.system.abilities.str}
                mod : integer {Book 3 - Field of Maidens.system.abilities.str.mod} (7 different values)
                    5 (x6)
                    4 (x5)
                    0 (x5)
                    7 (x4)
                    6 (x3)
                    2 (x1)
                    3 (x1)
            wis : object {Book 3 - Field of Maidens.system.abilities.wis}
                mod : integer {Book 3 - Field of Maidens.system.abilities.wis.mod} (7 different values)
                    0 (x7)
                    3 (x6)
                    4 (x6)
                    5 (x3)
                    2 (x1)
                    1 (x1)
                    6 (x1)
        attributes : object {Book 3 - Field of Maidens.system.attributes}
            ac : object {Book 3 - Field of Maidens.system.attributes.ac}
                [details] : string {Book 3 - Field of Maidens.system.attributes.ac.details} (3 different values)
                    '' (x23)
                    '(24 when broken), construct armor' (x1)
                    '(24 when broken); construct armor' (x1)
                value : integer {Book 3 - Field of Maidens.system.attributes.ac.value} (13 different values)
            [allSaves] : object {Book 3 - Field of Maidens.system.attributes.allSaves}
                value : string {Book 3 - Field of Maidens.system.attributes.allSaves.value} (3 different values)
                    '' (x23)
                    '+1 status bonus to all saves vs. magic' (x1)
                    '+1 status to all saves vs. magic' (x1)
            hp : object {Book 3 - Field of Maidens.system.attributes.hp}
                details : string {Book 3 - Field of Maidens.system.attributes.hp.details} (3 different values)
                    '' (x26)
                    'void healing' (x4)
                    'fast healing 10, void healing' (x1)
                max : integer {Book 3 - Field of Maidens.system.attributes.hp.max} (21 different values)
                temp : integer {Book 3 - Field of Maidens.system.attributes.hp.temp} (same value: 0)
                value : integer {Book 3 - Field of Maidens.system.attributes.hp.value} (20 different values)
                [tempmax] : integer {Book 3 - Field of Maidens.system.attributes.hp.tempmax} (same value: 0)
            [adjustment] : string {Book 3 - Field of Maidens.system.attributes.adjustment} (same value: 'elite')
            [hardness] : mixed
                object {Book 3 - Field of Maidens.system.attributes.hardness}
                    value : integer {Book 3 - Field of Maidens.system.attributes.hardness.value} (2 different values)
                        8 (x1)
                        10 (x1)
                integer {Book 3 - Field of Maidens.system.attributes.hardness} (2 different values)
                    0 (x4)
                    15 (x2)
            [hasHealth] : boolean {Book 3 - Field of Maidens.system.attributes.hasHealth} (same value: False)
            [immunities] : array<object> {Book 3 - Field of Maidens.system.attributes.immunities}
                Length: min=0 max=6
                Value type: object {Book 3 - Field of Maidens.system.attributes.immunities.[]}
                    type : string {Book 3 - Field of Maidens.system.attributes.immunities.[].type} (12 different values)
            [resistances] : array<object> {Book 3 - Field of Maidens.system.attributes.resistances}
                Length: min=1 max=5
                Value type: object {Book 3 - Field of Maidens.system.attributes.resistances.[]}
                    [exceptions] : array<string> {Book 3 - Field of Maidens.system.attributes.resistances.[].exceptions}
                        Length: min=1 max=1
                        Value type: string {Book 3 - Field of Maidens.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine')
                    type : string {Book 3 - Field of Maidens.system.attributes.resistances.[].type} (8 different values)
                        'cold' (x2)
                        'acid' (x1)
                        'physical' (x1)
                        'electricity' (x1)
                        'fire' (x1)
                        'piercing' (x1)
                        'slashing' (x1)
                        'mental' (x1)
                    value : integer {Book 3 - Field of Maidens.system.attributes.resistances.[].value} (same value: 10)
            [speed] : object {Book 3 - Field of Maidens.system.attributes.speed}
                [details] : string {Book 3 - Field of Maidens.system.attributes.speed.details} (3 different values)
                    'earth glide' (x1)
                    'powerful jumper' (x1)
                    'fly 30 feet in dim light' (x1)
                otherSpeeds : array<object> {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=1
                    Value type: object {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[]}
                        type : string {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[].type} (4 different values)
                            'burrow' (x5)
                            'fly' (x2)
                            'swim' (x1)
                            'climb' (x1)
                        value : integer {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[].value} (6 different values)
                            5 (x2)
                            20 (x2)
                            35 (x2)
                            25 (x1)
                            30 (x1)
                            50 (x1)
                value : integer {Book 3 - Field of Maidens.system.attributes.speed.value} (6 different values)
                    25 (x12)
                    30 (x8)
                    20 (x2)
                    40 (x1)
                    15 (x1)
                    0 (x1)
            [stealth] : object {Book 3 - Field of Maidens.system.attributes.stealth}
                details : string {Book 3 - Field of Maidens.system.attributes.stealth.details} (same value: '<p>(expert)</p>')
                value : integer {Book 3 - Field of Maidens.system.attributes.stealth.value} (3 different values)
                    20 (x4)
                    22 (x1)
                    21 (x1)
            [weaknesses] : array<object> {Book 3 - Field of Maidens.system.attributes.weaknesses}
                Length: min=1 max=2
                Value type: object {Book 3 - Field of Maidens.system.attributes.weaknesses.[]}
                    type : string {Book 3 - Field of Maidens.system.attributes.weaknesses.[].type} (7 different values)
                        'unholy' (x3)
                        'vitality' (x3)
                        'slashing' (x3)
                        'cold-iron' (x2)
                        'bludgeoning' (x1)
                        'fire' (x1)
                        'holy' (x1)
                    value : integer {Book 3 - Field of Maidens.system.attributes.weaknesses.[].value} (3 different values)
                        10 (x9)
                        15 (x3)
                        5 (x2)
        details : object {Book 3 - Field of Maidens.system.details}
            [blurb] : string {Book 3 - Field of Maidens.system.details.blurb} (11 different values)
            [languages] : object {Book 3 - Field of Maidens.system.details.languages}
                details : string {Book 3 - Field of Maidens.system.details.languages.details} (4 different values)
                    '' (x20)
                    'tongues' (x3)
                    'speak with animals' (x1)
                    'telepathy 100 feet' (x1)
                value : array<string> {Book 3 - Field of Maidens.system.details.languages.value}
                    Length: min=0 max=5
                    Value type: string {Book 3 - Field of Maidens.system.details.languages.value.[]} (13 different values)
            level : object {Book 3 - Field of Maidens.system.details.level}
                value : integer {Book 3 - Field of Maidens.system.details.level.value} (9 different values)
                    10 (x8)
                    9 (x6)
                    12 (x4)
                    8 (x4)
                    7 (x3)
                    5 (x2)
                    6 (x2)
                    16 (x1)
                    11 (x1)
            [privateNotes] : string {Book 3 - Field of Maidens.system.details.privateNotes} (same value: '')
            [publicNotes] : string {Book 3 - Field of Maidens.system.details.publicNotes} (9 different values)
            publication : object {Book 3 - Field of Maidens.system.details.publication}
                license : string {Book 3 - Field of Maidens.system.details.publication.license} (same value: 'OGL')
                remaster : boolean {Book 3 - Field of Maidens.system.details.publication.remaster} (same value: False)
                title : string {Book 3 - Field of Maidens.system.details.publication.title} (same value: 'Pathfinder #183: Field of Maidens')
            [description] : string {Book 3 - Field of Maidens.system.details.description} (6 different values)
                '<p>A spectral assailant drives a stake into a dying vampire\'s heart; the vampire collapses and releases a surge of void energy.</p>' (x1)
                '<p>Anyone looking into the hole has memories sucked from their head.</p>' (x1)
                '<p>Whether made up of water rushing through the streets that sweeps up dangerous debris along the way or a less natural substance bursting free of its container, this relentless flood batters everything in its path.</p>' (x1)
                '<p>A heart of tumorous, shadowy tissue unleashes magic on nearby creatures.</p>' (x1)
                '<p>Nearby creatures are caught in the memory of the struggle between Iron Taviah and the Benefactor.</p>' (x1)
                '<p>The spectral figure of a handsome, well-dressed man flees down the stairs, clutching a wound in his side with one hand and making a shoving motion with the other. His shout drives creatures back.</p>' (x1)
            [disable] : string {Book 3 - Field of Maidens.system.details.disable} (6 different values)
                '<p>@Check[religion|dc:28] (expert) to drain away the haunt\'s void energy</p>' (x1)
                '<p>@Check[deception|dc:29] (master) to feed the pit false thoughts that plug it, or @Check[occultism|dc:28] (expert) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 27) to drain the pit\'s magic</p>' (x1)
                '<p>Three @Check[athletics|dc:35|name:Move Barricade], @Check[crafting|dc:35|name:Construct Barricade], or @Check[survival|dc:35|name:Construct Barricade] checks to move or construct barricades strong enough to create a shelter from the flood. While this creates a safe place to stand, creatures outside of the barricaded area may still be in danger depending on the nature and the source of the flood.</p>' (x1)
                '<p>@Check[arcana|dc:26] or @Check[occultism|dc:26] (expert) to counter the heart\'s offensive magic, or @Check[religion|dc:28] (trained) to purify the area containing the heart. Four successes are required to disable it; after two successes, the shadow heart can\'t use its shadow lash Strike.</p>' (x1)
                '<p>@Check[occultism|dc:28] or @Check[religion|dc:28] (expert) in the room to drain away the haunt\'s spiritual energy. Each successful check reduces the number of actions in the haunt\'s routine; three successful checks are required to completely disable the haunt.</p>' (x1)
                '<p>@Check[occultism|dc:30] or @Check[religion|dc:30] (expert) to drain away the haunt\'s spiritual energy. This check can be attempted only from the top of the stairs behind the secret door.</p>' (x1)
            [isComplex] : boolean {Book 3 - Field of Maidens.system.details.isComplex} (2 different values)
                True (x4)
                False (x2)
            [reset] : string {Book 3 - Field of Maidens.system.details.reset} (6 different values)
                '<p>Unless disabled, the haunt materializes again on the next moonrise.</p>' (x1)
                '<p>The trap resets after 1 hour if it\'s not disabled.</p>' (x1)
                '' (x1)
                '<p>The heart deactivates if there are no creatures present in the room. It resets in 1 hour.</p>' (x1)
                '<p>Unless completely disabled or destroyed, the haunt resets at the next moonrise at full strength.</p>' (x1)
                '<p>The haunt ends as soon as there are no creatures within 60 feet. It resets when the secret door is closed.</p>' (x1)
            [routine] : string {Book 3 - Field of Maidens.system.details.routine} (5 different values)
        [initiative] : object {Book 3 - Field of Maidens.system.initiative}
            statistic : string {Book 3 - Field of Maidens.system.initiative.statistic} (same value: 'perception')
        [perception] : object {Book 3 - Field of Maidens.system.perception}
            details : string {Book 3 - Field of Maidens.system.perception.details} (2 different values)
                '' (x24)
                'discern lies' (x1)
            mod : integer {Book 3 - Field of Maidens.system.perception.mod} (13 different values)
            senses : array<object> {Book 3 - Field of Maidens.system.perception.senses}
                Length: min=0 max=2
                Value type: object {Book 3 - Field of Maidens.system.perception.senses.[]}
                    [acuity] : string {Book 3 - Field of Maidens.system.perception.senses.[].acuity} (2 different values)
                        'precise' (x3)
                        'imprecise' (x1)
                    [range] : integer {Book 3 - Field of Maidens.system.perception.senses.[].range} (3 different values)
                        60 (x2)
                        30 (x1)
                        100 (x1)
                    type : string {Book 3 - Field of Maidens.system.perception.senses.[].type} (6 different values)
                        'darkvision' (x19)
                        'greater-darkvision' (x2)
                        'tremorsense' (x1)
                        'scent' (x1)
                        'thoughtsense' (x1)
                        'truesight' (x1)
        [resources] : object {Book 3 - Field of Maidens.system.resources}
            [focus] : object {Book 3 - Field of Maidens.system.resources.focus}
                max : integer {Book 3 - Field of Maidens.system.resources.focus.max} (2 different values)
                    2 (x1)
                    3 (x1)
                value : integer {Book 3 - Field of Maidens.system.resources.focus.value} (2 different values)
                    2 (x1)
                    3 (x1)
        saves : object {Book 3 - Field of Maidens.system.saves}
            fortitude : object {Book 3 - Field of Maidens.system.saves.fortitude}
                saveDetail : string {Book 3 - Field of Maidens.system.saves.fortitude.saveDetail} (same value: '')
                value : integer {Book 3 - Field of Maidens.system.saves.fortitude.value} (12 different values)
            reflex : object {Book 3 - Field of Maidens.system.saves.reflex}
                saveDetail : string {Book 3 - Field of Maidens.system.saves.reflex.saveDetail} (same value: '')
                value : integer {Book 3 - Field of Maidens.system.saves.reflex.value} (14 different values)
            will : object {Book 3 - Field of Maidens.system.saves.will}
                saveDetail : string {Book 3 - Field of Maidens.system.saves.will.saveDetail} (same value: '')
                value : integer {Book 3 - Field of Maidens.system.saves.will.value} (14 different values)
        [skills] : object {Book 3 - Field of Maidens.system.skills}
            [acrobatics] : object {Book 3 - Field of Maidens.system.skills.acrobatics}
                base : integer {Book 3 - Field of Maidens.system.skills.acrobatics.base} (8 different values)
                    21 (x4)
                    16 (x3)
                    19 (x3)
                    23 (x1)
                    15 (x1)
                    12 (x1)
                    31 (x1)
                    20 (x1)
            [arcana] : object {Book 3 - Field of Maidens.system.skills.arcana}
                base : integer {Book 3 - Field of Maidens.system.skills.arcana.base} (3 different values)
                    21 (x1)
                    15 (x1)
                    22 (x1)
            [athletics] : object {Book 3 - Field of Maidens.system.skills.athletics}
                base : integer {Book 3 - Field of Maidens.system.skills.athletics.base} (10 different values)
                    25 (x2)
                    18 (x2)
                    21 (x2)
                    14 (x2)
                    17 (x2)
                    15 (x2)
                    23 (x2)
                    19 (x1)
                    13 (x1)
                    30 (x1)
                [special] : array<object> {Book 3 - Field of Maidens.system.skills.athletics.special}
                    Length: min=1 max=1
                    Value type: object {Book 3 - Field of Maidens.system.skills.athletics.special.[]}
                        base : integer {Book 3 - Field of Maidens.system.skills.athletics.special.[].base} (same value: 25)
                        label : string {Book 3 - Field of Maidens.system.skills.athletics.special.[].label} (same value: 'to Grapple')
                        predicate : array<string> {Book 3 - Field of Maidens.system.skills.athletics.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 3 - Field of Maidens.system.skills.athletics.special.[].predicate.[]} (same value: 'action:grapple')
            [crafting] : object {Book 3 - Field of Maidens.system.skills.crafting}
                base : integer {Book 3 - Field of Maidens.system.skills.crafting.base} (same value: 21)
            [deception] : object {Book 3 - Field of Maidens.system.skills.deception}
                base : integer {Book 3 - Field of Maidens.system.skills.deception.base} (4 different values)
                    18 (x2)
                    22 (x2)
                    16 (x1)
                    21 (x1)
            [diplomacy] : object {Book 3 - Field of Maidens.system.skills.diplomacy}
                base : integer {Book 3 - Field of Maidens.system.skills.diplomacy.base} (3 different values)
                    22 (x3)
                    21 (x1)
                    11 (x1)
                [special] : array<object> {Book 3 - Field of Maidens.system.skills.diplomacy.special}
                    Length: min=1 max=1
                    Value type: object {Book 3 - Field of Maidens.system.skills.diplomacy.special.[]}
                        base : integer {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].base} (same value: 23)
                        label : string {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].label} (same value: 'when orating')
                        predicate : array<string> {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].predicate.[]} (same value: 'action:perform:oratory')
            [intimidation] : object {Book 3 - Field of Maidens.system.skills.intimidation}
                base : integer {Book 3 - Field of Maidens.system.skills.intimidation.base} (7 different values)
                    22 (x2)
                    20 (x1)
                    21 (x1)
                    11 (x1)
                    23 (x1)
                    29 (x1)
                    18 (x1)
            [nature] : object {Book 3 - Field of Maidens.system.skills.nature}
                base : integer {Book 3 - Field of Maidens.system.skills.nature.base} (2 different values)
                    23 (x2)
                    21 (x1)
            [occultism] : object {Book 3 - Field of Maidens.system.skills.occultism}
                base : integer {Book 3 - Field of Maidens.system.skills.occultism.base} (2 different values)
                    20 (x1)
                    21 (x1)
            [performance] : object {Book 3 - Field of Maidens.system.skills.performance}
                base : integer {Book 3 - Field of Maidens.system.skills.performance.base} (same value: 21)
            [religion] : object {Book 3 - Field of Maidens.system.skills.religion}
                base : integer {Book 3 - Field of Maidens.system.skills.religion.base} (4 different values)
                    19 (x2)
                    28 (x1)
                    15 (x1)
                    13 (x1)
            [society] : object {Book 3 - Field of Maidens.system.skills.society}
                base : integer {Book 3 - Field of Maidens.system.skills.society.base} (3 different values)
                    18 (x4)
                    20 (x2)
                    15 (x1)
            [stealth] : object {Book 3 - Field of Maidens.system.skills.stealth}
                base : integer {Book 3 - Field of Maidens.system.skills.stealth.base} (7 different values)
                    23 (x4)
                    21 (x3)
                    17 (x2)
                    16 (x1)
                    15 (x1)
                    25 (x1)
                    18 (x1)
            [survival] : object {Book 3 - Field of Maidens.system.skills.survival}
                base : integer {Book 3 - Field of Maidens.system.skills.survival.base} (6 different values)
                    18 (x1)
                    23 (x1)
                    14 (x1)
                    15 (x1)
                    12 (x1)
                    13 (x1)
            [thievery] : object {Book 3 - Field of Maidens.system.skills.thievery}
                base : integer {Book 3 - Field of Maidens.system.skills.thievery.base} (2 different values)
                    21 (x4)
                    19 (x2)
        traits : object {Book 3 - Field of Maidens.system.traits}
            rarity : string {Book 3 - Field of Maidens.system.traits.rarity} (4 different values)
                'unique' (x10)
                'uncommon' (x9)
                'common' (x6)
                'rare' (x6)
            size : object {Book 3 - Field of Maidens.system.traits.size}
                value : string {Book 3 - Field of Maidens.system.traits.size.value} (4 different values)
                    'med' (x20)
                    'sm' (x6)
                    'lg' (x3)
                    'huge' (x2)
            value : array<string> {Book 3 - Field of Maidens.system.traits.value}
                Length: min=1 max=5
                Value type: string {Book 3 - Field of Maidens.system.traits.value.[]} (33 different values)
        [creatureType] : string {Book 3 - Field of Maidens.system.creatureType} (same value: '')
        [spellcasting] : object {Book 3 - Field of Maidens.system.spellcasting}
            rituals : object {Book 3 - Field of Maidens.system.spellcasting.rituals}
                dc : integer {Book 3 - Field of Maidens.system.spellcasting.rituals.dc} (same value: 25)
        [statusEffects] : array<> {Book 3 - Field of Maidens.system.statusEffects}
            Length: min=0 max=0
            Value type: empty
    type : string {Book 3 - Field of Maidens.type} (2 different values)
        'npc' (x25)
        'hazard' (x6)